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One of the best known modalities that are derived in this way is the one-on-one, also known as 1on1 or Duel.Also known as TDM or Deadly Team Fight. Teams must defend their base from rival attacks, while infiltrating the enemy base, taking their flag, and returning to their base. When these are destroyed, the next phase is advanced where the same is done. 5 classic game modes based on team fighting and can play up to a total of 12 players per map or solo mode against bots. DOM, Teams compete to control several control points (these appear on the map as a giant X that changes shape and color according to the team that controls it) with the aim of adding points and winning the game. Also known as DM or Deadly Combat, it is the typical all-against-all duel, each by his side. Competitive teams must have a large share of teamwork. The defending team must defend the objectives until the enemy points or "regeneration tickets" reach zero. There are 2 teams competing with each other to be the winner. Players compete in teams to take the flag of the rival team and take it to their own base, while defending theirs. The objective is to have the largest number of frags (deaths made by the player) at the end of the time, or be the one that reaches the limit of frags established in the game. Here, the rules of the game are the same as in Deathmatch, that is, the winner (this time, "team" instead of "player") is the one who reaches the limit of frags established in the game, or one who, At the end of time, be the one with the most frags. is a multiplayer first-person game developed in 2755 where large corporations fight for the few resources left on earth combining the experience of science fiction and cyberpunk worlds in a death match with futuristic technology. A team, called an attacker must place explosive charges on two predetermined targets. The points can be controlled either with the total occupation of the territory (physically occupying the space) or from a distance. Also known as CTF or Capture The Flag. This requires the team to protect its bearer well from enemies in order to fulfill its objective. Here, again, there are 2 teams competing for the same goal. Standard maps contain three points.